Supported Tools
The following tools are supported with Incredibuild. You can also use our DevTools solution to manually adapt Incredibuild for other tools. Some tools are only supported if your license includes specific license packages.
Tool | Supported Versions |
Required Package |
---|---|---|
IDEs | ||
Visual Studio - Bundle |
2012-2022 |
Basic Acceleration |
Unreal Engine |
4.0, 5.0, 5.1, 5.2, 5.3, 5.4 |
Unreal Engine |
Containers | ||
Docker |
20.10.12 |
- |
Build Systems and Tools | ||
MSBuild | 2012-2022 | Basic Acceleration |
Cmake | 3.0-3.25 | Basic Acceleration |
Make | 3.75 | Basic Acceleration |
Ninja | 1.10.0 | Basic Acceleration |
WAF | 14.1 | Basic Acceleration |
Scons |
4.1.0 |
Basic Acceleration |
Jam/Bjam/Jam Plus |
2.6.0 |
Basic Acceleration |
Compilers | ||
MS (VS) (C++) |
2012-2022 |
Basic Acceleration |
GCC (using cygwin) |
10.4-13.0 |
Basic Acceleration |
g++ / GNU (using cygwin) |
|
Basic Acceleration |
Nvidia CUDA |
7.0 |
Basic Acceleration |
Clang/LLVM |
13.0.1 |
Basic Acceleration |
Intel C++ (floating license) |
2021.1 |
Basic Acceleration |
ARM C++ (floating license) |
6.7.1 |
Basic Acceleration |
tcc |
0.9.22 |
Basic Acceleration |
CI/CD Tools | ||
1.3.0 |
- |
|
Circle CI |
3.1.0 |
- |
Bamboo |
6.5 |
- |
14.0.8 |
- |
|
Jenkins |
2.3.55 |
- |
TeamCity |
2019.1 |
- |
Azure DevOps/TFS |
2019 |
- |
Gaming Consoles SDK | ||
Xbox |
GDK v2020 |
Gaming |
PlayStation |
PS4: Orbis v8-12 PS5: Prospero v3-10 |
Gaming |
Nintendo |
SDK v16 |
Gaming |
Game Engines | ||
Unreal Engine (code + shader + compilation) |
4.0,5.0,5.1 |
Unreal Engine |
O3DE |
22.05.0 |
Basic Acceleration |
Projects | ||
4.2-4.12 |
Basic Acceleration |
|
Chromium |
122.0.6238.2 |
Basic Acceleration |
Static Code Analysis | ||
2021.1 |
Static Code Analysis |
|
Generic Acceleration | ||
Other tools using the DevTools Solution |
|
Productivity |