Supported Tools

The following tools are supported with Incredibuild. You can also use our DevTools solution to manually adapt Incredibuild for other tools. Some tools are only supported if your license includes specific license packages.

Tool Supported
Versions
Required Package
IDEs

Unreal Engine

4.0, 5.0, 5.1, 5.2, 5.3, 5.4

Unreal Engine

Visual Studio - Bundle

2013-2022

Basic Acceleration

Containers

Docker

20.10.12

-

Build Systems and Tools
Cmake 3.0 - 4.0 Basic Acceleration

Jam/Bjam/Jam Plus

2.6.0

Basic Acceleration

Make 3.75 Basic Acceleration
MSBuild 2012 - 2022 Basic Acceleration
Ninja 1.10.0 Basic Acceleration

Scons

4.1.0

Basic Acceleration

WAF 14.1 Basic Acceleration
Compilers

ARM C++ (floating license)

6.7.1

Basic Acceleration

Clang/LLVM

13.0.1

Basic Acceleration

Clang-tidy

Incredibuild supports version 22.0 and below

Diagnose / fix programming errors

GCC (using cygwin)

10.4-13.0

Basic Acceleration

g++ / GNU (using cygwin)

 

Basic Acceleration

Intel C++ (floating license)

2021.1

Basic Acceleration

MS (VS) (C++)

2012-2022

Basic Acceleration

Nvidia CUDA

7.0

Basic Acceleration

tcc

0.9.22

Basic Acceleration

CI/CD Tools

Azure DevOps/TFS

2019

-

Bamboo

6.5

-

Circle CI

3.1.0

-

Github Actions

1.3.0

-

Gitlab

14.0.8

-

Jenkins

2.3.55

-

TeamCity

2019.1

-

Gaming Consoles SDK

Nintendo

SDK v16

Gaming

PlayStation

PS4: Orbis v8-12

PS5: Prospero v3-10

Gaming

Xbox

GDK v2020

Gaming

Game Engines

O3DE

22.05.0

Basic Acceleration

Unreal Engine (code + shader + compilation)

4.0,5.0,5.1

Unreal Engine

Projects

Chromium

139.0.7258.67

When using SISO, ensure that your command includes the SISO build system -local_jobs 1024 parameter to make full use of the distribution. For example: autoninja -C out\Default chrome -local_jobs 1024

Basic Acceleration

Qt

4.2-4.12

Basic Acceleration

Static Code Analysis

Klockwork

2021.1

Static Code Analysis

Generic Acceleration

Other tools using the DevTools Solution

 

Productivity