Supported Tools

The following tools are supported with Incredibuild. You can also use our DevTools solution to manually adapt Incredibuild for other tools. Some tools are only supported if your license includes specific license packages.

Tool Supported
Versions
Required Package
IDEs

Visual Studio - Bundle

2012-2022

Basic Acceleration

Unreal Engine

4.0, 5.0, 5.1, 5.2, 5.3, 5.4

Unreal Engine

Containers

Docker

20.10.12

-

Build Systems and Tools
MSBuild 2012-2022 Basic Acceleration
Cmake 3.0-3.25 Basic Acceleration
Make 3.75 Basic Acceleration
Ninja 1.10.0 Basic Acceleration
WAF 14.1 Basic Acceleration

Scons

4.1.0

Basic Acceleration

Jam/Bjam/Jam Plus

2.6.0

Basic Acceleration

Compilers

MS (VS) (C++)

2012-2022

Basic Acceleration

GCC (using cygwin)

10.4-13.0

Basic Acceleration

g++ / GNU (using cygwin)

 

Basic Acceleration

Nvidia CUDA

7.0

Basic Acceleration

Clang/LLVM

13.0.1

Basic Acceleration

Intel C++ (floating license)

2021.1

Basic Acceleration

ARM C++ (floating license)

6.7.1

Basic Acceleration

tcc

0.9.22

Basic Acceleration

CI/CD Tools

Github Actions

1.3.0

-

Circle CI

3.1.0

-

Bamboo

6.5

-

Gitlab

14.0.8

-

Jenkins

2.3.55

-

TeamCity

2019.1

-

Azure DevOps/TFS

2019

-

Gaming Consoles SDK

Xbox

GDK v2020

Gaming

PlayStation

PS4: Orbis v8-10

PS5: Prospero v3-6

Gaming

Nintendo

SDK v16

Gaming

Game Engines

Unreal Engine (code + shader + compilation)

4.0,5.0,5.1

Unreal Engine

O3DE

22.05.0

Basic Acceleration

Projects

Qt

4.2-4.12

Basic Acceleration

Chromium

122.0.6238.2

Basic Acceleration

Static Code Analysis

Klockwork

2021.1

Static Code Analysis

Generic Acceleration

Other tools using the DevTools Solution

 

Productivity