Supported Tools
The following tools are supported with Incredibuild. You can also use our DevTools solution to manually adapt Incredibuild for other tools.
Tool | Supported Versions |
---|---|
IDEs | |
Visual Studio - Bundle |
2012-2022 |
Unreal Studio |
4.0, 5.0, 5.1 |
Containers | |
Docker |
20.10.12 |
Build Systems and Tools | |
MSBuild | 2012-2022 |
Cmake | 3.0-3.25 |
Make | 3.75 |
Ninja | 1.10.0 |
WAF | 14.1 |
Scons |
4.1.0 |
Jam/Bjam/Jam Plus |
2.6.0 |
Compilers | |
MS (VS) (C++) |
2012-2022 |
GCC (using cygwin) |
10.4-13.0 |
g++ / GNU (using cygwin) |
|
Nvidia CUDA |
7.0 |
Clang/LLVM |
13.0.1 |
Intel C++ (floating license) |
2021.1 |
ARM C++ (floating license) |
6.7.1 |
tcc |
0.9.22 |
CI/CD Tools | |
1.3.0 |
|
Circle CI |
3.1.0 |
Bamboo |
6.5 |
14.0.8 |
|
Jenkins |
2.3.55 |
TeamCity |
2019.1 |
Azure DevOps/TFS |
2019 |
Gaming Consoles SDK | |
Xbox |
GDK v2020 |
PlayStation |
PS4 Orbis v8-10, PS5 Prospero v3-6 |
Nintendo |
SDK v16 |
Game Engines | |
Unreal Engine (code + shader + compilation) |
4.0,5.0,5.1 |
O3DE |
22.05.0 |
Projects | |
4.2-4.12 |
|
Chromium |
|
Static Code Analysis | |
2021.1 |